Software Engineer, SparkX at Facebook
Menlo Park, CA, US
Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started.
Our team works on creating novel Augmented Reality experiences on the Spark platform. We achieve this by developing our own software stack in a cross-platform way (mobile, desktop, and server) and work in collaboration with partner teams to deliver the best possible experience for both creators and end users. The ideal candidate is an Android Software Engineer with experience in developing products such as games or other user facing features, and with a love for working across the stack on Android as well as on a cross-platform codebase. Candidates with a penchant for optimizing the different aspects of a software stack (speed, memory consumption, binary size) and prior experience with game engines are also encouraged to apply.
RESPONSIBILITIES
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    Work on AR product features across the Facebook family of apps.
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    Architect systems to extend the Spark AR platform.
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    Design APIs that integrate with the existing architecture.
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    Design and implement new features in our stack to enable the creation of innovative AR experiences.
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    Identify and resolve performance and scalability issues.
MINIMUM QUALIFICATIONS
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    BS degree in Computer Science or related field or 5+ years industry experience as the degree equivalent.
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    1+ years of Android experience including Java and JNI.
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    Knowledge developing and debugging in C/C++.
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    Knowledge of at least one AR library, such as Vuforia, ARCore, or Spark AR.
PREFERRED QUALIFICATIONS
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    Experience with Unity or Unreal.
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    Experience with Vulcan or OpenGL ES.
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    1+ years of experience on AR product development.
Facebook is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, you may contact us at accommodations-ext@fb.com.