Lead Gameplay Designer at Scopely
Los Angeles, CA, US

Scopely is a leading mobile games company home to many top-grossing, award-winning franchises including Star Trek™ Fleet Command, Looney Tunes™ World of Mayhem, WWE Champions 2019, The Walking Dead: Road To Survival™, YAHTZEE® With Buddies and Wheel of Fortune®: Free Play, among others. Scopely creates rewarding, immersive games that empower a directed-by-consumer experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform that personalizes gameplay at scale across one of the most diversified portfolios in the west. Recognized in Fast Company’s ‘World’s Most Innovative Companies’ and #2 on Deloitte’s ‘Technology Fast 500’ as one of the fastest-growing companies in North America, Scopely has achieved more than $1 billion in lifetime revenue by creating game experiences that are an important part of people’s lives. With global operations in Los Angeles, Barcelona and Dublin (DIGIT Games Studios), and additional studios in seven countries across four continents, Scopely has raised more than $250 million in financing from global entertainment and technology investors. 

 

Scopely's Los Angeles office is searching for an experienced Lead Gameplay Designer

 

What will you do?

 

  • Work closely with product managers, engineers and artists to design, prototype and develop new and compelling multiplayer mobile games
  • Be a driving force for outstanding design, balance and gameplay
  • Produce and maintain game specs that detail theme, tone, feature and flows
  • Help plan a production roadmap for the game’s development
  • Spec and implement game mechanics and achievements (quests, levels, puzzles, etc.)
  • Keep your hands dirty via occasional implementation scripting

 

What do you need?

 

  • Direct experience designing a top 100 grossing mobile game.
  • Limitless passion for games and game design spanning console, mobile, social & indie
  • 2-5 years of professional game design experience with a focus on casual, social and/or mobile
  • Demonstrated proficiency with systems design, game tuning, content design, user experience design and design documentation
  • Deep understanding of free-to-play monetization mechanics including game balancing and virtual economy management
  • Ability to prototype your own game concepts